There's plenty of scope for amusing showdowns in this DLC and the addition of arena platforms to build in your settlements means you can even make these fights official. This isn't to say that they won't attack each other, though, so prepare for amusing carnage as your Deathclaw rips pieces out of your Mutant Hound. This Emitter means that if you let your captured creatures out of their cages, they will be friendly towards your fellow settlers. As well as needing generators in order to power the cages themselves, the Beta Emitter is a must if you don't want a massacre at your settlement, although you'll need the Animal Friend and Wasteland Whisperer perks to be able build it, so there's potential for a bit of level grinding needed here. There are a few items that are linked to the cages that you'll need to be building too. "I can't believe someone just left these chems lying around! Wait a minute." It's always amusing to see "Free chems!" on the Raider cage, knowing that they are soon be trapped inside. Some of these may pose a challenge to find, but they also encourage you to spend a little more time with the DLC by searching for these components. Mirelurks are on the look out for their eggs and Deathclaws trawl for Yao Guai meat. Gunners can be enticed in with something as simple as bottlecaps, but the bigger creatures will need a little more persuasion. Whilst steel, copper and gears are simple enough to buy or find, the extra component serves as the bait to lure the creature in. With three different size traps - small, medium and large - depending on the size of the creature, you'll need more items for a bigger cage, obviously. The traps themselves will require a few components in order to build them. Tempting a creature into the trap can take anything from a few hours to a few days (in-game), so you'll definitely be playing the waiting game. It feels like there is a missed opportunity here and that being able to go out and search for the creatures might have been a little more interesting than simply building and waiting. Unfortunately, the DLC simply allows you to build various traps for each of the creatures, and then wait it out until you eventually come back to a trap with a closed door, so don't get over-excited about going out, hunting down your prey and dragging their weakened bodies back to a new home. The main focus of the DLC is the ability to capture creatures in your settlements.
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